
Constructive Conquest
What is Constructive conquest?
Constructive conquest is a tower defence game. Where you the player as a adventure leaving his home in search of safety every day you will bunker down and defende your self from natures monsters.
The controls:
Very simply it has most point and click cronts when it comes to the ui howerver you will need to point Escape after plceing frames, this beacuse there currently bug where you can upgrade them before placing them however the "upgraded" frame does nothing
How I did it:
When it comes too level design it can be simply split down too 3 steps
Ideation:
To put it simply this is one of the first steps to makeing a level. If was compared to building this is like the blueprints a drawn concept to visual a idea. Now to get here it did require some innitial forthought such as how will this level be diffrent on a fuddmental level.

Blockout:
Blockout is like make a scale down version of final product. In this stage most important placements are locked in such as the grid and the player's HQ however other aspects such as the surrounding space terrain are free to change and tweak.
Clean up:
Clean up is the last step it where I add assets and visuals its these visual and audio difference that make the difference between a blockout and a level.

| Updated | 15 days ago |
| Published | 22 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | MrBlue |
| Genre | Strategy |
| Made with | Unity |
| Tags | 3D, Fantasy, Tower Defense |
| Content | No generative AI was used |




Leave a comment
Log in with itch.io to leave a comment.