What is Constructive conquest?

Constructive conquest is a tower defence game. Where you the player as a adventure leaving his home in search of safety every day you will bunker down and defende your self from natures monsters.

The controls:

Very simply it has most point and click cronts when it comes to the ui howerver you will need to point Escape after plceing frames, this beacuse there currently bug where you can upgrade them before placing them however the "upgraded" frame does nothing


How I did it:

When it comes too level design it can be simply split down too 3 steps

Ideation:

To put it simply this is one of the first steps to makeing a level.  If was compared to building this is like the blueprints a drawn concept to visual a idea. Now to get here it did require some innitial forthought such as how will this level be diffrent on a fuddmental level.



Blockout:

Blockout is like make a scale down version of final product. In this stage most important placements are locked in such as the grid and the player's HQ however other aspects such as the surrounding space terrain are free to change and tweak.

Clean up:

Clean up is the last step it where I add assets and visuals its these  visual and audio difference that make the difference between a blockout and a level.

Updated 15 days ago
Published 22 days ago
StatusPrototype
PlatformsHTML5
AuthorMrBlue
GenreStrategy
Made withUnity
Tags3D, Fantasy, Tower Defense
ContentNo generative AI was used

Download

Download
FMP.exe 656 kB
Download
MonoBleedingEdge.zip 35 MB

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